Spinning Up in VR — Part 9: A curated list of VR resources

Hi, welcome to Spinning Up in VR! I am Manorama and this is the ninth of a 9-part tutorial on Virtual Reality (VR) for beginners.

In the previous parts, I had talked about the theory and practice of VR and highlighted the opportunities and challenges. In this chapter, I will present a curated list of VR resources. If you are interested in reading the previous or the next chapters, the links are at the bottom of this article.

Table of Contents

  • Courses



  1. Unity XR Specialization [https://www.coursera.org/specializations/unity-xr]


  1. Human Computer Interaction [https://classroom.udacity.com/courses/ud400]


  1. Creating Virtual Reality (VR) Apps [https://www.edx.org/course/creating-virtual-reality-vr-apps]


  1. Standford University EE267: Virtual Reality [https://stanford.edu/class/ee267/]

Few Courses to get into applications of Virtual Reality

  1. Deep Learning in Computer Vision [https://www.coursera.org/learn/deep-learning-in-computer-vision]

***VR in action***

  1. VR Robotics Simulator [https://www.youtube.com/watch?v=RtYBanxukjg&t=1s]


  1. Baxter’s Homunculus: Virtual Reality Spaces for Teleoperation in Manufacturing [https://arxiv.org/pdf/1703.01270.pdf]



I will keep this list up to date with the latest and greatest in VR. You can also find this on Github. If you want to contribute, please feel free to send a Pull Request.

Thank you for your time! Hope you enjoyed the series. I will be releasing a follow up tutorial on hands-on VR game development very soon. Please feel free to leave your comments below for feedback. So stay tuned. You can find me on Twitter(@mnrmja007), Facebook(@mnrmja007) and Medium(Manorama Jha).

Software Development Engineer at Gridraster Inc. | Mixed Reality | Augmented Reality | Artificial Intelligence | Computer Vision | www.manoramajha.com

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